Design

Design

Design

Our Skills

Brand Graphic User Experience Web Software User Interface Interaction Database Digital Marketing Print Multimedia Packaging Infrastructure Design

Design is central to everything we do.

No two projects are the same. From your requirements, we will identify the right blend of design services you need to achieve your goals and solve your problems.

Our teams then collaborate to design, across media, to ensure your brands, products and services are the best they can be.

From planning to production of design for look, feel, form and function to database design, through innovative and effective software solutions, we tailor the best design formulas for you.

All of our online experiences for products or services are designed with Digital Marketing opportunities at their core.

OUR DESIGN SKILLS

Design skills for effective and engaging digital products

Designers drawing website ux app development. User experience concept.

User Experience (UX) Design

Design focused on the overall experience that users have when interacting with a digital product.

Graphic designer drawing sketches logo design. The concept of a new brand. Professional creative occupation with idea.

Graphic Design

The creation of branding, visual designs and graphics that are used within digital products, such as logos, icons, and illustrations.

Graphic design studio

Visual Design

Design concerned with the overall look, feel and aesthetics of a digital or print product, including the layout, use of colour, typography and imagery.

Digital generated devices on desktop, responsive business website design on screen. All screen graphics are made up. 3d rendering.

Web Design

Design for websites, including the layout, structure, and overall look and feel.

Back-end project architecture development. Markup, database diagram. Integrated Development Environment

Database Design

Creating efficient data structures for storing, managing and retrieving information.

Programmer-woman designs a new database tables

Information Architecture

Design of the structure and organisation of information within digital products, such as websites or applications.

A beautiful young woman blogger, vlogger or influencer is receiv

Interaction Design (IxD)

Designing the way that users interact with a digital product, including how they navigate and use various interactive features.

Professional Developer programmer cooperation meeting and brainstorming and programming in website working a software outsourcing and coding technology, writing codes and database.

User Interface (UI) Design

Intuitive and visually appealing interfaces for software applications, websites, and other digital products.

In the Evening Creative Young Video Game Developer Works on a Desktop Computer with Screen 3D Videogame Level Design. Stylish Creative Studio Office. Over the Shoulder Shot

Motion Design

The design and creation of animations and other dynamic visual elements that bring digital products to life.

Collaborative process of multicultural skilled people during brainstorming meeting in office.Diverse team of young people cooperating on developing project

Business Process Design

Refining and optimising workflows, tasks, and activities within a company to improve efficiency and achieve objectives.

Graphic Design

Logos and Branding

Gambit Nash - Design Thinking Wheel

Our UX Design Process

User Experience - Design Thinking

Gambit Nash use a design methodology called “Design Thinking”. It is a tried and tested method of solving design problems in an efficient and user centric way.

There are five stages of Design Thinking:

In the “Empathise” stage of Design Thinking, we may engage in a range of activities to better understand user needs and challenges. This includes conducting user interviews to discover the needs, preferences, and pain points of the project. We can also use surveys, observational research in the workplace and data analysis to gather valuable insights from available metrics.

Information architecture (card sorting), persona development, journey mapping, competitive analysis, and stakeholder workshops can further contribute to aligning business goals with user needs.

During this phase, we will encourage and collect feedback through user feedback sessions to gain a better understanding of the end user, the design problems and to help identify opportunities for improvement.

During the “Define” stage of a project, we look to establish a clear project direction that centres around addressing user needs and achieving project goals.

We work closely with you and key members of our multi-disciplinary team to clearly define the problems that the digital asset should solve and prioritise the end user’s needs, as identified during an “Empathise” stage.

We also seek to define the boundaries and constraints of the project scope. The aim is to establish a clear understanding of what the project will encompass and, just as importantly, what it will not include. This involves specifying the features, functionalities, and objectives that are within the project’s scope.

This definition will embellish the project brief and provide an agreed understanding of it’s goals for the multi-disciplinary teams working on the project.

During “Ideate” stages, we engage in several tasks to encourage creativity and innovation in finding solutions to our project’s defined problems. These tasks include brainstorming to generate creative ideas and sketching to begin to visualise our concepts.

We refine ideas in line with feedback  and evaluate their feasibility and potential impact on the project. This approach encourages the exploration of diverse ideas and paves the way for innovative solutions.

We are likely to revisit “ideation” at various stages throughout the project’s life cycle. As long as they align with the project’s scope, it is important that subsequent stages do not hinder the integration of new ideas into the ongoing development process.

Prototypes are key deliverables in the UX design process. They provide a visual representation of the final digital product. They aid designers, developers, and stakeholders in understanding the user experience and help focus development efforts on a tangible deliverable.

They also serve as a testing platform for identifying usability issues and refining the user experience through user feedback.

Prototyping helps minimise the risk of costly design changes during development by addressing issues before they are developed.

They ensure alignment with client objectives, user requirements and the overall design vision.

They promote user-centric design, proactively address design flaws, and serve as valuable documentation, enhancing communication and collaboration among developers and stakeholders.

In “Test” phases, we may conduct usability tests to evaluate the prototype’s performance and user acceptance. Concurrently, we gather valuable user feedback and observations, which we analyse to make necessary refinements.

Additionally, we verify the prototype’s accessibility and performance standards to ensure a seamless user experience.

Finally, we seek validation from clients and stakeholders, ensuring usability and alignment with project goals before proceeding to development or reiterating this Design Thinking process.

…REITERATE!

In Brief:

At Gambit Nash, we combine the principles of Design Thinking with well-established UX design techniques and cutting-edge software tools to create digital experiences that are designed to deliver the results your business needs.

Transform your ideas into reality

Call us on 01562 731313 or use our Online Contact Form

EXAMPLES OF OUR WORK

Design Projects